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	<title>The World According to Nils &#187; Dragongate</title>
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		<title>Project Dragongate and Project Deadland</title>
		<link>http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/</link>
		<comments>http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/#comments</comments>
		<pubDate>Fri, 13 Jul 2007 16:18:56 +0000</pubDate>
		<dc:creator>Nils</dc:creator>
				<category><![CDATA[Life of Nils]]></category>
		<category><![CDATA[Starving Artist]]></category>
		<category><![CDATA[What a Geek!]]></category>
		<category><![CDATA[CRPG]]></category>
		<category><![CDATA[Dragongate]]></category>
		<category><![CDATA[Enderra]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Pixel Art]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Role-playing games]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[Wasteland]]></category>

		<guid isPermaLink="false">http://nils.jeppe.de/2007/07/13/project-dragongate-and-project-deadland/</guid>
		<description><![CDATA[I couldn&#8217;t believe my eyes: I have found a bunch of old screenshots on an ancient CD. First of all there were five additional screen shots from Project Deadland, an attempt to build an isometric tile engine in the style &#8230; <a href="http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I couldn&#8217;t believe my eyes: I have found a bunch of old screenshots on an ancient CD. First of all there were five additional screen shots from <a href="/2005/11/11/project-deadland/">Project Deadland</a>, an attempt to build an isometric tile engine in the style of UFO/XCOM.</p>
<p>But it gets even better: In 1995, two years before I wrote the Deadland engine, I was attempting my hand at an U6 style tile engine. That project was lost a long time ago, due to combined hard disk and floppy-disk failures. There was even a whole design doc for this one, complete with a worked out story and all. It was a really big setback to my game programming ambitions when I lost all of that. Still, it&#8217;s cool to have at least some screen shots &#8211; I had thought that none survived.</p>
<p>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/test04/' title='Deadlands - Night View'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/test04-150x150.png" class="attachment-thumbnail" alt="Deadlands - Night View" title="Deadlands - Night View" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/map-01/' title='Deadland - Map View'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/map-01-150x150.png" class="attachment-thumbnail" alt="Deadland - Map View" title="Deadland - Map View" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/map-02/' title='Another Map View'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/map-02-150x150.png" class="attachment-thumbnail" alt="Another Map View" title="Another Map View" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/map-03/' title='Another Night View'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/map-03-150x150.png" class="attachment-thumbnail" alt="Another Night View" title="Another Night View" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/map-04/' title='Deadland - Map View'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/map-04-150x150.png" class="attachment-thumbnail" alt="Deadland - Map View" title="Deadland - Map View" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/map-05/' title='Deadland - Map View'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/map-05-150x150.png" class="attachment-thumbnail" alt="Deadland - Map View" title="Deadland - Map View" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/map-06/' title='Deadland - Map View'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/map-06-150x150.png" class="attachment-thumbnail" alt="Deadland - Map View" title="Deadland - Map View" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/mapedi00/' title='Deadland - Map Editor'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/mapedi00-150x150.png" class="attachment-thumbnail" alt="Deadland - Map Editor" title="Deadland - Map Editor" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/mapedi01/' title='Deadland - Map Editor'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/mapedi01-150x150.png" class="attachment-thumbnail" alt="Deadland - Map Editor" title="Deadland - Map Editor" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/mapedi02/' title='Deadland - Map Editor'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/mapedi02-150x150.png" class="attachment-thumbnail" alt="Deadland - Map Editor" title="Deadland - Map Editor" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/test03/' title='Deadland - Map View'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/test03-150x150.png" class="attachment-thumbnail" alt="Deadland - Map View" title="Deadland - Map View" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/mapedi021/' title='Dragongate - Map Editor'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/mapedi021-150x150.png" class="attachment-thumbnail" alt="Dragongate - Map Editor" title="Dragongate - Map Editor" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/game01/' title='Dragongate - In Game'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/game01-150x150.png" class="attachment-thumbnail" alt="Dragongate - In Game" title="Dragongate - In Game" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/game02/' title='Dragongate - In Game'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/game02-150x150.png" class="attachment-thumbnail" alt="Dragongate - In Game" title="Dragongate - In Game" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/game03/' title='Dragongate - Title Screen'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/game03-150x150.png" class="attachment-thumbnail" alt="Dragongate - Title Screen" title="Dragongate - Title Screen" /></a>
<a href='http://nilsjeppe.com/2007/07/13/project-dragongate-and-project-deadland/mapedi011/' title='Dragongate - Map Editor'><img width="150" height="150" src="http://nilsjeppe.com/files/2008/05/mapedi011-150x150.png" class="attachment-thumbnail" alt="Dragongate - Map Editor" title="Dragongate - Map Editor" /></a>
</p>
<p>Attentive readers (Hi, Pedro) will probably notice that some of the tiles look a lot like the one in U6, and indeed that did serve as the basis for many of them. But already you can see in these screens that I was working on replacing them (the walls, for example).</p>
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